![]() ![]() On the other hand, I kept count of the number of times that a line of dialogue or silly forced choice made me either roll my eyes to the back of my head or cringe, and I came out with three, which for an episode I spent three hours playing isn't too bad, especially considering that I racked up 8 physical reactions in episode one. I was honestly surprised by it, and that is a very rare thing for me nowadays. I must especially applaud the "theatrical" scene as one of the most creative and effective ways of growing characters that I've ever seen. Luckily the narrative in this episode was much better than the first. Gameplay wise, it is little more than a few search for the item and click X minigames. The second episode was, as is often the case, mostly filler leading up to the final episode. ![]() Gameplay wise, it is TL DR ratings at bottom. ![]() All in all, this episode brought a greater sense of passion and twinkle to relationships of not just Chloe and Rachel but other side characters who I shall not name. With each episode now I can now understand why Chloe was who she was the in first season while also experiencing so much personal turmoil with her. This episode drives in the point of consequences very well while also giving you some oddly small but fun mini games to further push the story. ![]() But you know what they say, space make the heart grow fonder and thats exactly what happened. The dynamic between Chloe and Rachel starts to heat up all while not even giving Rachel as much screen time as the first episode. While we all knew this prequel would be grounded in the realm of realism, I couldn't help but feel a lot more connected than I expected. While we all knew this prequel would be grounded This second episode was very much worth the wait and gave me something more than I expected. This second episode was very much worth the wait and gave me something more than I expected. ![]()
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